Selected Projects from the DMI Archives

forWordPlay: Experiential Learning of a Foreign Language via Interactive Play

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My thesis research investigates how play can influence learning a foreign language and how the interactive medium can serve as a bridge between the actions of learning and playing.  read more »

Body in Motion: A Powerful Tool for Creative Learning and Social Interaction

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In my thesis, I explore the power of body language and nonverbal communication with respect to social learning and interaction. I create physical and online spaces with the tools that encourage people to interact freely and spontaneously. An essential part of my thesis is to provide ways and means for people to be active, move their bodies to be more natural, and possibly, to have fun.  read more »

Natural Metaphors for Information Visualizations

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My thesis research investigates how one can use metaphors of natural form and behavior for information to support a better understanding of data systems.  read more »

Uninformed Opinions [1] & Other Observations on "New Media" Innovations/Inventors

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Throughout the lurid and sundry course of human technological history, mankind has continuously and relentlessly sought ways of improving the human condition. Whether it be figuring out how to fashion a round stone to construct a wheelbarrow to make the carrying of, well, things easier or unlocking the power of the atom to achieve cataclysmic energy sources because we can, the human race does not rest.  read more »

Visualizing Visuality / Interactive Tools for Visual Literacy

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To become literate and articulate in the domain of images, to be competent in understanding the nature and structure of visual messages, is to be keenly aware of one’s vision. It also means mastering a common set of terms attached to what one sees and creates. Attaining this comprehensive understanding of visual form is the task of a design student.  read more »

Auto-Tune: Altering The Musical Landscape

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Jeff Bartell and Zach Kaiser collaborated on this project.

The goal of our project was to research the musical and cultural implications of the recording software plug-in, Auto-Tune; a relatively new tool has taken the musical world by storm over the past 12 years. Our research highlights, and seeks to present the qualitatively new phenomena that have been created by its ubiquitous use in music and Internet culture.  read more »

Creative Communities: Designing to Invite Participation in the Creative Process

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How do you define creativity?
Creativity is not defined by the best looking poster or slickest packaging. Creativity is the capacity to identify a problem and then move quickly to deliver a solution. I believe many people have this creative capacity within them, but not everyone is in a place to express it. My role as designer is to create conditions that invite people to explore this creative aspect of themselves.  read more »

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