Selected Projects from the DMI Archives

Body in Motion: A Powerful Tool for Creative Learning and Social Interaction.

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In my thesis, I explore the power of body language and nonverbal communication with respect to social learning and interaction. I create physical and online spaces with the tools that encourage people to interact freely and spontaneously. An essential part of my thesis is to provide ways and means for people to be active, move their bodies to be more natural, and possibly, to have fun.  read more »

Jellyfish

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Jellyfish visualizes an encyclopedia of the arts. The project should be seen as an experiment, which deals with a dynamic interface. The purpose was to remove a static, conventional design and to achieve a playful interface. The application was developed in Processing and uses an XML database to update content.  read more »

Fearless Speaking: Complaints-in-a-Container

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Abstract
Luckily, most human do not go through huge traumas of war or disaster, but we still deal with small traumas every day. Fearless Speaking—Complaints-in-a-Container is a project to help people to open up and communicate small displeasure in semi-public places and release their emotions without fear of being recognized.

Motivation  read more »

Digital+Human Communication

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Computer-mediated communication systems today focus too much on convenience, such as speed and efficiency, and filter out the important elements of human communication, such as physical space, gestures, emotions, and individual uniqueness. Using dynamic mapping as a methodology, my thesis investigates how we can inject richer nuances of human communication into online communication systems.  read more »

A Learner-Centered Approach to Teaching Programming

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Learning to program is difficult, and of particular challenge to an audience of artists, designers and educators. These learners may have a limited background in mathematics and programming logic and also vastly different motivations from a student majoring in computer science. Yet the pedagogy we use to teach them programming is the same as for everyone.  read more »

Proximity Lab: Studies in Physical-Computational Interface and Self-directed User Experience

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Proximity Lab is a participatory installation to investigate the role of physical proximity in interpersonal communication and interfaces that promote self-directed exploration. The exhibit is an experimental interface platform designed to visualize relationships between users and mediated spaces.  read more »

Natural Metaphors for Information Visualizations

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My thesis research investigates how one can use metaphors of natural form and behavior for information to support a better understanding of data systems.  read more »

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