Design Studio I

Course Number: 
DE 601

Required | Advanced program of study and research in communication design focuses on fundamental principles of visual communication in the context of interactive media. (6 credits)

Selected Projects from Design Studio I

iamnowhere: An Interactive Art Exhibit

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It was an open-ended prompt. Beginning with a typographic concept that could produce two vastly different readings, “I am nowhere” or “I am now here,” the assignment was to create an interactive experience that would play off of this duality. I choose to create an interface for viewing images that I grouped as signifying either meaning: You are now here, or nowhere. My database of images drew upon two corresponding sets of images one drawn from persuasive, opulent luxury advertising and the other from documentary photography of refugee camps.  read more »

Patterns of Time

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Edwin Abbott, English writer and clergyman, published in 1884 a short book called ”Flatland”. The book is an interesting and very early exercise into the perception of space; the human being lives in 3+1 dimensions – 3 spatial planes and a punctum of time. The characters of Flatland live in a 2+1 universe; thus the flatness of the title, the completely eliminated perception of volume.  read more »

You are here. You will be there.

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The first project assigned to us as incoming 1st year MFA design students at Mass Art was to create an interactive experience that addressed the meaning of “you are here.” It was an open-ended assignment intended to reveal our potential thesis interests. The goal for my project was to give users a unique interactive experience based on the process of running a marathon by considering the many meanings of the phrase “you are here.”  read more »

Mapping Narrative: La Jetée + Twelve Monkeys

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The goal of this project was to develop an interactive learning tool to compare the story and storytelling of two science fiction classics: the 1962 French movie La Jetée by Chris Marker, and the 1995 American movie Twelve Monkeys by Terry Gilliam, inspired by La Jetée.  read more »

Poetry of Enigma

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The first project for Major Studio examined the topic of location, particularly as it relates to new media. Throughout the course of the project, my concept evolved from being a task-oriented gaming experience in a context of a labyrinth to a more abstract representation of the concept of location through automatic poem creation.

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